World Map


WORLD MAP


Romancing Saga World Map
Open Towns & Other Locations on the World Map
Battle Backgrounds
A Night at the Inn
Background Motifs & Elements
BGM / OST



WORLD MAP





OPEN TOWNS AND OTHER LOCATIONS ON THE WORLD MAP


Towns and other places must be 'opened' to appear on the World Map.
This means that your main character must hear of the location (talk to people) or have the occasion to go there physically (take a ship, do a quest).
Sometimes one location can be opened in several ways.
See this video to open quickly most locations on the World Map.



Podol / Podorui Cave
Julian, Thomas, Sara, Ellen & Monica only.
Introduction, Leonid's Castle: Talk to Leonid.
Mules / Myules
Open at the end of the Introduction
(except shipwrecked Julian).
Mount Taftan
In Loanne, talk to the old man
in the house in the lower-left corner.
Zweig
・In Mules / Myules, take ship from the docks (bottom-left exit).
・Shipwrecked Julian Start.
Pidona
・In Zweig, take ship from the docks (bottom right exit)
・In Stanley, take a ship form the docks (bottom right exit).
Kidlanto / Kyrdlund
In Zweig, talk to the old man in a green robe.
West / Westos Forest
In Zweig, talk to the man in blue top & shoes
or to the blonde woman in pink & blue.
Justerm
In Kidlanto / Kyrdlund, take a ship at the docks (top left exit).
Lance
・In Justerm, talk to the bearded old man with the blue coat.
・In Yamas / Yarmouth, talk to the old woman
in the shop at the top.
Yamas / Yarmouth
Transport goods from Lance
(talk to the man in the shop).
Farce
Transport goods from Lance (talk to the man
in the shop after completing his 1st quest).
・In Stanley, talk to old man in the bottom-left house.
Thieves' Cave / Bandit's Hideout
Transport goods from Lance
and make a Thief / Burglar tell you its location.
Offering / Sacrificial Cave
In Kidlanto / Kyrdlund, talk to the Mayor (top right house),
help and start the Algernon Quest.
From the docks in Pidona (lower right exit):
Librof / Ryblov (100G), Wilmington (200G),
Vanguard (500G), Great Arc / Arch (1000G).
(All other destinations: can open without paying a ship.)
Treasure Caves
In Great Arc / Arch, talk to the 4 walking locals
& Herman on the pier, and pay their fee
(100, 120, 160, 200 & 100G).
Ice / Arctic Lake
In Justerm, talk to Wood / Ward
and accept the job.
Stanley
・In Farce / Faros, talk to the old woman up the stairs
in the house in the lower left of town.
・In Pidona, talk to the soldier in the bottom-right room
in the top-right house.
Moses / Mahzoz
・In Vanguard, talk to the woman in green.
・Or receive the quest of gathering the Water / Genbu Mages from Vanguard's Mayor (Captain).
Small Village / Tinyville
In Vanguard, talk to the moustached man
(before or after the murder case, before moving Vanguard).
Mount Loob / Louv
In the Small Village / Tinyville, talk to the barman
in the Pub (top-right house) and gossip.
Kings Capital / City of Kings (HARID ONLY)
In Librof / Ryblov, talk to the man with the red had
in the Pub (bottom right of town).
Naj Desert
In Librof / Ryblov, talk to the man at the upper left of the table,
up the stairs in the Pub (bottom right of town).
Divine / Archlord Tower
In Librof, talk to the man
at the counter of the Pub (bottom right of town),
enter Naj Desert, head West.
Ake / Ache
In Great Arc / Arch, take a ship to Ake / Ache
(on the pier, bottom right).
Fairy Village / Tinyville
Go to Ake, then South into the Jungle:
S, E, 1st N, W, N, W, climb the tree.
See this Map of the Jungle.
Fire Palace / Fortress
Go to Ake / Ache, then South into the Jungle
(Fairy / Peony can tell you how to reach it).
Dry River / Flowing Sands
(Does not appear on the World Map)
Go to Naj Desert, go West to the Divine / Archlord Tower,
talk to the pink-haired girl.
Mung / Muenge Village
Great Prairie / Plains - Xuan City

Go to Naj Desert and East, fall into the Dry River
and complete the Quest East of the West: From Naj to Mung.
Rashkuta
After completing the Quest East of the West: From Naj to Mung,
talk to the bearded man in yellow in Mung / Muenge Village.
Rotten Sea
In Rashkuta, talk to the pink elephant
in the central building.
Ancient Temple Ruins
In Stanley, talk to the old woman
in lower-left house. (You may need
to clear the monster-infested Thieves' Cave first.)
Thieves' Cave / Bandit's Hideout 2
(The monster-infested Thieves' Cave)
In Stanley, talk to the old woman
in lower-left house.
Vanguard Mobile Fortress
Complete the first half of the Water Abyss Gate Quest.
Podol / Podorui
・In Zweig, sign in and win the tournament.
・Introductions of Julian, Thomas, Sarah,
Ellen & Monica: opens automatically.
Loanne
・Start for many characters.
・Close 1 Abyss Gate, ask the bartender for Info
in Pidona, Yamas / Yarmouth or Vanguard.
Shinon (MANA SWORD PATCH ONLY)
Complete Mana Sword's hidden quest.
Aurora Path / Road - Snow Town / Frostburg
Complete the Ice Lake quest.
In Lance, ask Anna about Aurora.
Go to World Overview Map ('X' on World Map),
wait for tha aurora to appear
go to the Aurora Path.
Huang City
Close the 4 Abyss Gates and
talk to Bai Meiling / Meiniang (Xuan City, top-right house).
Phantom Maze (REMASTER ONLY)
Save Muse from her Nightmare
and ask Anna in Lance about the serum.



BATTLE BACKGROUNDS


Battles occur in a wide variety of places and environments.
I thought this would be another occasion to see the richness of RS3 graphics.
You will find also below the additional backgrounds of the Remaster edition.


Abyss

Abyss (Destroyer)

Ake, Great Arc, Jungle

Ancient Ruins (1)

Ancient Ruins (2)

Byunei's Den (2)

Byunei's Den (3)

Cave (1)
Podol Cave, Thieves' Cave
100/160/200G Treasure Cave

Cave (2)
Offering Cave

Cave (3)
120G Treasure Cave

Cave (4)
Herman's Treasure Cave, Sea Palace (1)
Byunei's Den (1)

Cave (5)
Gwayne's Den

Death Desert, Crystal Palace (outside)
Kings Capital (outside)

Devil King Palace (1)

Devil King Palace (2)

Divine Tower

Divine Tower (forecourt & top)

Dry River

Fire Palace (1)

Fire Palace (2)

Great Fake Show (tent)

Great Prairie
Offering Cave (outside), Great Fake Show, Mung
Village, Holy Temple (entrance stairs)

Holy Temple (1)

Holy Temple (2)

House

Huang Castle

Ice Lake (1), Ice Galaxy

Ice Lake (2)

Kings Capital

Leonid's Castle

Limit Island

Loanne Castle
Pidona Divine Church

Maximus' Hideout

Mount Loob

Mount Taftan

Muse's Nightmare

Naj Desert

Podol, Snowtown

Rotten Ruins

Sea Palace (2)

Sea Palace (3)

Sea Palace (4)

Shinon Forest, Road to Podol
Highways from Lance, West Forest

Ship (1)

Ship (2)

Town

Vanguard

Xuan City, Huang City

Xuan City (house)

Zweig Tournament

Here are the additional backgrounds of the Remaster edition.
Beside the (quite uninventive) Phantom Maze and some new boss backgrounds, there is mainly a much greater variety of backgrounds for towns and houses (with some inconsistencies still). Below is the whole Remaster selection, because they are nicely done!

Notes:
- Like on SFC, Fairyville has the same background as the Jungle. On the other hand, Ake has now a different background.
- The background for Vanguard's Control Room is still the same as that of the underground tunnel.
- The stairs leading to the Mausoleum of the Matriarch now have the same background as Lance (vs. the Steppes on SFC).
- Phantom Maze (1), map and background, is copy-paste of a room in the Archfiend Palace.
- The background for the outer walls & entrance of the Archfiend Palace is still the same as inside.
- The backgrounds for the forecourt & for the top of the Archlord Tower are still the same.
- The special background for the bridge in the Undersea Palace (where you encounter Forneus's Generals) is no more.


Abyss

Abyss (Alloces)

Abyss (Aunus)

Abyss (Buné)

Abyss (Forneus)

Abyss (Oblivion)

Abyss Gate

Archlord Tower (forecourt, top)

Inner Arch. Tower

Bandit's Hideout

Buné's Lair (1)

Buné's Lair (2)

Buné's Lair (3)

Castle Leonid

City of Kings

Crystal Ruins

(Dragon Machine Battle)

Flowing Sands

Gwayne's Den

Huang

Huang Castle

Ice Galaxy

Lance-Yarmouth Rd, Lance-Faros Rd

Loanne Castle (day)

Loanne Castle (night)

Matriarch Mausoleum (1)

Matriarch Mausoleum (2)

Maximus's Base

Moses Island

Mount Louv

Mount Taftan

Naj Desert, City of Kings (outside)
Crystal Palace (outside)

Nefte Tribe

Path to Podorui, Sinon Woodlands

Phantom Maze (1), Archfiend Palace

Phantom Maze (2)

Pidona (Divine Order)

Pidona Palace (Muse's Nightmare)

Podorui Cave, Frostburg (cave)

Podorui (snow field), Castle Leonid (outside)

Sacrificial Cave

Sacrificial Cave (outside)

Sacrificial Cave (boss)



Show of Wonders (day)
Loanne Plains (Mass Combat prep)

Show of Wonders (night)

Show of Wonders (tent)



Temple Ruins



Treasure Cave (100)

Treasure Cave (120)

Treasure Cave (160)

Treasure Cave (200)

Undersea Palace (1)

Undersea Palace (2)

Undersea Palace (3)

Undersea Palace (4)

Westos Forest

World's End (cave)

Zelnam Haunt

Zweig Palace (tournament)


TOWNS & HOUSES

Town (1)
Faros, Loanne, Mahzoz, Ryblov
Stanley, Wilmington, Zweig

House (1)
Faros, Loanne, Mahzoz, Pidona (Old & New)
Ryblov, Stanley, Wilmington, Yarmouth, Zweig

Town (2)
Justerm, Lance

House (2)
Justerm, Lance, Professor's Hall, Frostburg Earthside Cabin

Harbour

Ake

Ake (house)

Fairyville, Jungle

Fairyville (house)

Frostburg (Town & House)

Great Arch

Great Arch (house)

Kyrdlund

Muenge Village

Muenge Village (house)

Pidona New Town

Pidona Old Town

Podorui

Rashkuta

Rashkuta (house)

Tinyville

Tinyville (house)

Vanguard

Vanguard (tunnel & control room)

Xuan

Xuan (house)

Yarmouth



A NIGHT AT THE INN


One has to rest from time to time.
Here are the night scenes when you stay at an Inn for the rate of 1G per person.
There are Inns pretty much in every friendly area map, except in the Small Village.
You can stay for free in Ake, Ice Town, Leonid's Castle & Mung Village (and for Mikhail his own bedroom).
There are enough beds for a full party only in Farce, Justerm, Kidlanto, Lance & Zweig. First come first served. A sidekick's life can be harsh.
You can stay in 2 different rooms in Leonid's Castle, depending on your preferences regarding narrow spaces.
The waking up is different in Kidlanto, Leonid's Castle (everyone rejoins your main character). In Ice Town you sleep in party-icon mode. And in Ake, what happens during the hot jungle night is left to the player's imagination (black screen).


Ake

Farce

Great Arc

Ice Town

Justerm

Kidlanto

Lance

Leonid's Castle (1)

Leonid's Castle (2)

Libroff

Loanne

Moses (N)

Mules

Mung Village

Pidona

Podol

Rashkuta

Stanley

Vanguard

Wilmington

Xuan City

Yamas

Zweig

[Mikhail only:
Mikhail's bedroom upstairs in Loanne Castle]



BACKGROUND MOTIFS & ELEMENTS


Here are a few of the simple motifs that, repeated, form Romancing Saga 3's numerous backgrounds!
There are simple motifs per say (repeatable in all directions), complex motifs (mostly repeatable in one direction, like walls) and unique elements (like chests or wardrobes). There are also numerous edge or corner motifs (used to delimitate textures) that I did not take the trouble to isolate.
The simple motif is quite often 16x16 px (rendered as 88x77px on my screen), but there are some larger blocks, and some backgrounds, like all rocky terrains, are made of 4 different basic motifs repeated in specific patterns. What a wonderful architecture!

MOTIFS



COMPLEX MOTIFS


ELEMENTS

Chests


Beds


Shelves, Cabinets, Wardrobes


Doors


Paintings


Carpets


Flowers


Stained Glass, Windows


Varia




BGM / OST


Romancing SaGa 3's Original Soundtrack was composed by ITO Kenji. It is better known for its successful battle themes. The rest is not bad at all, more atmospheric, without ado. Several themes spawn from RS2.


TOWN BGM

Specific for each main character.
The 8 town musics were first introduced in the CD-booklet RS3: Prologue (Oct. 1995). It was put on sale one month before the game came out. Here it is in full in a music video (or video music?) with all 8 Town Musics.
They are the default BGM for all towns except Lance, Podol, Great Arc, Snow Town, Rashkuta, Xuan City, Moving Vanguard, Destroyed Small Village, which have their own BGMs.
The Town BGM are altered by the Switch Main Character Bug.